package multiplayer.lan;

public class MainClient {
	public static void main(String[] args) {
		ServersOnAir soa= new ServersOnAir();
		BroadcastListener bl= new BroadcastListener(soa);
		RoBotCleanerServers rcs= new RoBotCleanerServers(soa);
		Thread t1= new Thread(bl);
		Thread t2= new Thread(rcs);
		t1.start();
		t2.start();
		GuiLanClient g = new GuiLanClient();
		soa.addObserver(g);
	}
}
